Level Designer
As a level designer at Squanch Games you are in charge of making unique and memorable worlds. You’ll work on levels at all points of their creation: paper maps, white box layouts, gameplay spaces, playtesting and iteration, and final polish Creating memorable levels is extremely important to you and should have a passion for level design.
At Squanch Games, we make stuff that people love; games that we want to play ourselves. We make experiences that we would like to be totally immersed in and enjoy for hours at a time, as well as shorter, crazier experiences that would be great to play with a group of friends, or possibly with your grandmother who only comes over because she is afraid you'll starve to death on your own. We are not afraid to go into unknown territory, in fact we prefer it! And we're a fully remote studio and will stay that way!
If you share these values, come join us!
Responsibilities:
- Use UE4 to build out well designed and functional white box layouts that also have great compositions, pacing, flow, and strong aesthetics.
- Create immersive gameplay scenarios that support and enhance the core mechanics of the game.
- Work closely with other teams to deliver content that meets each disciplines goals and creates a memorable experience.
- Use UE4 Blueprints to script basic level functionality.
- Address bugs and gameplay issues to assure a stable and polished product.
- Be collaborative and humble: You know that the best work comes from a team who trust and respect each other. You strive to collaborate with others and don’t care whose ideas win. Best ideas win.
- Play to your strengths and not be afraid to admit your weaknesses.
Requirements:
- 2+ years of professional game industry experience.
- Credit on one or more published titles.
- Shipped console title is a plus.
- Knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
- Be comfortable with some structure and process, but willing to roll with the punches.
- Good sense of aesthetics, design, colors and an eye for composition.
- Intermediate knowledge of Maya or other major 3D modeling program.
- Very good interpersonal skills including strong communication skills; both verbal and written skills are required.
- Bachelor's degree (B.A.) in the arts is a plus.
Benefits:
- Salary range: $70,000 to $108,000, depending on experience
- Fully remote studio
- Health, dental & vision insurance
- Short term & long term disability insurance coverage
- Paid parental leave
- 401k and FSA
- Flexible PTO and work from home policies
- Bonus to ensure a comfortable work from home setup
- Monthly stipend for WFH costs
- Monthly snack box
Please be sure to check your spam and promotions folders for emails from us!